Game Design

Canyon Run (2016)

Canyon Run splash screen

Canyon Run is a game created using Autodesk Maya and Unity.

Inspired by the colours and contours of Antelope Canyon, located in the Navajo Nation in Arizona US, and because I’m an Indiana Jones fan at heart, I designed my world to represent the look and feel of these two interests. Here’s a few pics I took of the place in 2014:

Maya was used to create all 3d elements in the game, from modelling to animations, then exported to Unity for world assembly and coding.

View a runthrough of the game here.

(Access is password only and can be obtained directly via emailing Narelle here)

Development gallery

This game was created solely for the purposes of an educational assessment and my folio, and is a result of my skills earned through the Games Design course at Griffith University. Please do not copy or download.